Here's a project from Rhino II modeling and rendering class. The project of modeling a helmet was intended to be more of a challenge in modeling complex surface transitions than anything else. For my helmet, I wanted to keep the all the flavor of traditional, open-face motorcycle helmets while giving the surface some character and using that character to add functionality. This helmet is branded to Biltwell Inc., a producer of motorcycle/ chopper/ bobber accessories and widely known for their popular metal flake helmets.

Here is my concept...


Double Shot Espresso Machine

For this week's Vis Comm 3 assignment, we were given the task of rendering a glossy surface on our own design. I chose to practice rendering the glossy surface on my espresso machine design.